MixCast Client for Windows
This is the latest release version of the MixCast Client, and is used for all versions of MixCast, including MixCast VR Photobooth and MixCast VR Star.
Note: All versions of MixCast require a license key. If you haven’t done so already, please purchase a license or register for the Free Edition.
For those who like to live on the bleeding edge of advancement, you can check this page to see if the very latest Beta version of the MixCast Client for Windows is available at the MixCast Beta Program page. If there isn’t currently a Beta available, the latest will be the version above on this page.
In the past, RealSense cameras could have their depth maps processed by the RealSense SDK to refine the quality of data received. This was exposed through MixCast as optional Temporal and Spatial Filters. Since MixCast now supports the Kinect Azure, we took it upon ourselves to introduce our own filters that could be applied to any supported depth camera. These are exposed as the following two features in the Input Device section for this release:
The Visualize Depth functionality in Studio also now displays the depth map using a rainbow gradient instead of in grayscale for readability.
Users can open a Recordings Showcase window to review the most recent media they’ve captured – both images and videos.
The Azure Kinect DK is now a supported input device in MixCast! This is another strong option for camera input and produces great results in a number of scenarios, especially in regard to depth-based (no-greenscreen) background removal. Here are the specs:
Also on the roadmap is updates to improve both quality of background removal with this camera and its performance. In the meantime if you have an Azure Kinect and want to give it a try with MixCast, please share your experience on our Discord!
A number of under-the-hood tweaks to how MixCast combines digital and physical layers for a variety of benefits. Updates to the MixCast Client will be capable of providing more new functionality even in older SDK titles without requiring SDK updates going forward. Frame Timing/Syncing can also receive improvements under this new compositing scheme which it couldn’t before.
Under the hood updates to support upcoming improvements to the MixCast SDK for Unreal.
Archived Downloads: MixCast Client for Windows (2.2.3)
Eliminated the black seam visible between the foreground and the background at the user’s depth when running MixCast with a non-SDK SteamVR title.
Archived Downloads: MixCast Client for Windows (2.2.2)
Archived Downloads: MixCast Client for Windows (2.2.1)
Archived Downloads: MixCast Client for Windows (2.2.0)
Archived Downloads: MixCast Client for Windows (2.0.3)
Archived Downloads: MixCast Client for Windows (2.0.2)
Archived Downloads: MixCast Client for Windows(2.0.1)
Archived Downloads: MixCast Client for Windows (2.0.0)